Monday, November 24, 2008

Session 2

Session 2

Chapter 2

Valthrun pleaded and begged Lord Padraig to pay his fears the attention they deserved. He told the Lord of Winterhaven that he feared the portal to the ShadowFell was close and that the recent increase in Kobold activity was certainly linked to the Cult of Orcus. Lord Padraig paid Valthrun's story no heed and after addressing the Adventurers, determined that he would help them with their search if they helped Zanne look for his father. For it was Zanne's father, Douven, who went out in search of the Ancient Dragons burial site South East of Town. Lord Padriag gave the party his token that would give them better bargaining power with the local merchants. He also offered the party a reward to be paid if they were able to find the whereabouts of Douven or his fate. Zanne pledged his assistance with the journey and the party was to set off the next morning. First, the party needed to visit Ninaren, the elf they had seen around Winterhaven since their arrival.

Quinn and Nardinn remained in the rooms while the rest of the party went to Ninaren's Room. Ninaren was at first hesitant to speak to the party. Eventually, he revealed that he was glad the party was wary of the Death Cult. He thought the entire town was in league with the Cult. He told the party he came to Winterhaven to live peacefully. He was happy to share information about the Death Cult. He knew they were camped out up around where the Waterfall in the forest was to the South east. He had seen members of the cult rummaging through the forest that he was so familiar with. He urged the PC's to explore the Waterfall but to be careful.

The party made their way back and got a good nights rest and some food. They found the mapmaker in the morning and with Zanne's help acquired a local map to assist them in their quest to explore the Dragon Site and the Waterfall home of the Death Cult. Zanne had clear instructions on how to get to the Waterfall and the group decided they would travel to the Waterfall first as it was along the way to the dragon Burial Site.

Shortly after setting out they were ambushed by another group of kobolds, this time lead by a WyrmPriest who was throwing Acid Energy Balls at them. After dispatching of the Goblins, they found a gold necklace on the WyrmPriest that had a Dragon carved in Obsidian as well as a skull dangling below the dragon that had Rams horns on it. The party quickly identified this as a symbol of Orcus. Quinn took the necklace for safekeeping and the party moved on into the dense forest to search for the Waterfall.

All was going well until the Paladin stepped onto some branches in the forest and snapped them loudly just as the party had noticed a formidable group of Kobolds surrounding the entrance to the Waterfall.The entire group of Kobolds were slaughtered with the exception of a lone Slinger, who escaped and made his way along the side of the waterfall and disappearing behind the curtain of water. It wasn't long before Varsuvious and Quinn began hearing yelling and screaming coming from the area behind the falls. Soon the beating of Drums began and the party decided they would attempt to face the foes that were surely lying in wait to ambush them.

The epic battle began and ended with the death of many Kobolds and a very large Goblin by the name of IronTooth. After a thorough search of the Waterfall Cave Lair, the party found a large wooden chest bound with iron straps, a pouch with a note and a silver key on IronTooths belt.

The Note Read as follows:

IronTooth,

My spy in Winterhaven suggests we keep an eye out for visitors to the area. It probobly does not matter, as in just a few more days I'll completely open the rift. Then, Winterhaven's people will serve as food for all those Lord Orcus sends to do my Bidding. The only thing that is missing is the artifact, and the Dragon points the way to that.

Kalarel


Here is a list of the Loot taken from your slain enemies as well as the chest once you figured out the silver key unlocked it:

  • 432 Gold Pieces
  • 48 Silver Pieces
  • + 1 Chain Mail Armor that provides wearer with +1 AC, +1 bonus to Endurance Checks, and a daily power (as a free action) that allows you to regain hit points as if you had spent a healing surge
  • Spear (12)
  • Short Sword (1)
  • Dragon Scale Shield (11) [Light Shield]
  • Javelin (48)
  • Hide Armor (18)
  • Sling with 20 Bullets
  • 1 StinkPot - When you hit a target with this they get -2 Penalty to attack rolls (Save Ends)
  • 1 GluePot - When you hit a target with this they are immobilized (Save Ends)
  • BattleAxe
  • Chain Shirt

Figure out a creative way to deal with all this stuff. You can't go carrying it all around and Zanne is anxious to find his father without going back to town.

Each person received 610 Experience Points.

Here is the Experience Total so far:

Dakani-735
Nardinn-735
Quinn-735
Varsuvious-735
Zanne-610

4 comments:

  1. My first reply:
    Nice work on the follow-up, but I do have 1 correction. It was Quinn & Nardinn who stayed behind when everyone else went to speak to Ninaren.

    As for loot, Vasuvious can summon a Tensor's Floating Disk to get it back to town.
    If we convert the silver to gp, we come up with 436.8, divided by 5 and that gives each of us 87g, 3s & 6c. Try not to spend it all on ale & whores.

    On the way back to town we should discuss who the possible spys are. The most obvious suspects are Lord Padraig, Valthrun & Nineran, but we should be open to the possibility that it's one of the guards that may have overheard our discussion(s). I don't think it's Valthrun, because that wouldn't make logical sense. It could be Padraig, but I'm more inclined to believe that it's Nineran. Still, if it is him, why would he have sent us up to the waterfall in the first place? If anyone has any input, please feel free to add it.

    As for the rest, Varsuvious & Quinn will both recheck each item to see if they missed any magic. Quinn will take one of the small shields that not damaged, and then unless someone wants any of it, we can see what the blacksmith will offer us for it. We'll let Zanne do the talking unless he wants us to, in which case, we'll whip out the "lord's token" & see if we can get a better price for the lot.

    By that point it would probably be getting late, so we should get a couple more rooms, but we should agree NOT to discuss any of this in town yet until we have more information. We should set out early the next morning for the Dragonshrine, as our time is apparently limited.

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  2. Nate/Zanne's reply:
    I have not been traveling with this group very long but it looks like u guys are into some heavy shit so it looks like you could use my help...

    As for the spy I can think of a few people who would have motive( I will have to tap the gm for my local knowlege)..

    Maybe we should tail some if these people to see what there getting Into..

    Also maybe he sent us there hoping we would be killed. He would still get to keep up his facade and would not be personaly responsible for our deaths.. He draws no attention to himself this way.. Just a thought.

    As for treasure. Some sort of group fund for spell regents, equipment repairs and room and board/food would be a good idea..

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  3. My/Quinn's reply:
    Quinn: Agreed, we should do some follow-up on each of these suspects, but our first priority is finding your father. And you're right, Nineran might have sent us into a trap. Maybe we should stash the bulky stuff somewhere & stay outside of town tonight, so that the spy, whoever it is, won't have the opportunity to report our actions to this Kalarel.

    Zanne do you know a good place we could stash this stuff until later?

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  4. Jeff's (GM) reply:
    Zanne doesn't recall a specific place to stash anything but you all could certainly look around for something like a small cave or heavy brush area to store this is. Zanne, you really do not know anyone hell bent on Winterhaven's descruction. Most people who live in Winterhaven have been there for centuries.

    PS- I will take the adult contant flag off of the Website. I only put it there because of your filthy mouths :)

    ReplyDelete